Forums / General / can ez support 2000 user online?

can ez support 2000 user online?

Author Message

Paul Forsyth

Monday 20 February 2006 5:43:39 am

Hi Andy,

This bit of the discussion is with the standard node tree setup. I think were all agreed that having one million objects sitting under a single node will not work. Spreading the object load to other nodes may help but i doubt it.

We would like to understand better what the impact is on the rest of the system. If, say, we had a million objects sitting in a folder which is never visited, and all lookups to objects are by using an explicit id, will the system perform well?

eZ 3 isnt quite ready to decouple as you suggest. However, eZ 4 will be. eZ components have part of the framework necessary for this, so for eZ publish 4 a variety of storage strategies may be implemented. Though im sure only the node tree will be available at first.

Paul

Andrew Kelly

Monday 20 February 2006 6:08:44 am

Hi Paul,

>This bit of the discussion is with the standard node tree setup.
>I think were all agreed that having one million objects sitting
>under a single node will not work. Spreading the object load
>to other nodes may help but i doubt it.

Thanks for that, Paul, 'preciate the clarification.

>We would like to understand better what the impact is on the
>rest of the system. If, say, we had a million objects sitting in
>a folder which is never visited, and all lookups to objects are by
>using an explicit id, will the system perform well?

Ah, understood. That'll be valuable information and I'm looking
forward to it. It's absolutely pertinent to the site I'm now developing.

>eZ 3 isnt quite ready to decouple as you suggest.
>However, eZ 4 will be. eZ components have part of the
>framework necessary for this, so for eZ publish 4 a variety
>of storage strategies may be implemented. Though im
>sure only the node tree will be available at first.

Oh?! That sounds very promising. Is there a delivery window yet
for eZ 4? I'll be starting a project about mid-summer that will require
some of the things I've mentioned in this thread. If possible I'd like to
plop an establised CMS mechanism "on top" to handle design and such,
rather than build everything from scratch. eZ of course would be first
choice if it had the capability. But I'm worried about limiting the growth of
the product, just becuase I was after a quick and dirty first launch.

Andy

Paul Forsyth

Monday 20 February 2006 6:26:41 am

eZ 4 wont be ready for summer this year so i wouldnt wait. From the roadmap :

http://ez.no/community/developer/roadmap

its going to be next year.

Paul

Kåre Køhler Høvik

Monday 20 February 2006 7:07:22 am

Hi Andrew

The perfomance testing mentioned here is by using the convetial content tree.When the data is generated we'll see how it affects content at other locations in the content tree.

As Paul mentions, it's not possible to have "loose objects" in eZ publish 3.x. The modifications required are however feasable, and we'll probably have support for it in the 3.x series before the 4.x series. As mentioned before, support ( http://ez.no/services/support ) is the right channel to get this implementet, and into the next eZ publish release.

Kåre Høvik

Andreas Kaiser

Monday 07 May 2007 8:09:47 am

<i>Hi Tony

I'm setting up a test system now with 1000000 users in 1 location, and 500000 users in another location. I'll be gone the next week, but when I'm back in week 9, I'll probably have some performance numbers.</i>

Hi Kåre,

Something new about these performance numbers?

Andreas

eZ Partner in Madrid (Spain)
Web: http://www.atela.net/

Tony Wood

Monday 07 May 2007 9:40:30 am

Hi Andreas

I would love to know the results...

Nice Job!

Tony

Tony Wood : twitter.com/tonywood
Vision with Technology
Experts in eZ Publish consulting & development

Power to the Editor!

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eZ debug

Timing: Jan 18 2025 16:13:29
Script start
Timing: Jan 18 2025 16:13:29
Module start 'content'
Timing: Jan 18 2025 16:13:29
Module end 'content'
Timing: Jan 18 2025 16:13:29
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Database Queries141

Timing points:

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Time accumulators:

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Check MTime0.00130.4425200.0001
Mysql Total
Database connection0.00070.253310.0007
Mysqli_queries0.239982.35651410.0017
Looping result0.00220.75161390.0000
Template Total0.280296.210.2802
Template load0.00080.270110.0008
Template processing0.279495.884410.2794
Override
Cache load0.00050.186710.0005
Sytem overhead
Fetch class attribute can translate value0.00160.555010.0016
XML
Image XML parsing0.00030.091710.0003
General
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Time used to render debug report: 0.0002 secs